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- /**
- * Copyright 2013 vtt.js Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- /* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
- (function(global) {
- var _objCreate = Object.create || (function() {
- function F() {}
- return function(o) {
- if (arguments.length !== 1) {
- throw new Error('Object.create shim only accepts one parameter.');
- }
- F.prototype = o;
- return new F();
- };
- })();
- // Creates a new ParserError object from an errorData object. The errorData
- // object should have default code and message properties. The default message
- // property can be overriden by passing in a message parameter.
- // See ParsingError.Errors below for acceptable errors.
- function ParsingError(errorData, message) {
- this.name = "ParsingError";
- this.code = errorData.code;
- this.message = message || errorData.message;
- }
- ParsingError.prototype = _objCreate(Error.prototype);
- ParsingError.prototype.constructor = ParsingError;
- // ParsingError metadata for acceptable ParsingErrors.
- ParsingError.Errors = {
- BadSignature: {
- code: 0,
- message: "Malformed WebVTT signature."
- },
- BadTimeStamp: {
- code: 1,
- message: "Malformed time stamp."
- }
- };
- // Try to parse input as a time stamp.
- function parseTimeStamp(input) {
- function computeSeconds(h, m, s, f) {
- return (h | 0) * 3600 + (m | 0) * 60 + (s | 0) + (f | 0) / 1000;
- }
- var m = input.match(/^(\d+):(\d{2})(:\d{2})?\.(\d{3})/);
- if (!m) {
- return null;
- }
- if (m[3]) {
- // Timestamp takes the form of [hours]:[minutes]:[seconds].[milliseconds]
- return computeSeconds(m[1], m[2], m[3].replace(":", ""), m[4]);
- } else if (m[1] > 59) {
- // Timestamp takes the form of [hours]:[minutes].[milliseconds]
- // First position is hours as it's over 59.
- return computeSeconds(m[1], m[2], 0, m[4]);
- } else {
- // Timestamp takes the form of [minutes]:[seconds].[milliseconds]
- return computeSeconds(0, m[1], m[2], m[4]);
- }
- }
- // A settings object holds key/value pairs and will ignore anything but the first
- // assignment to a specific key.
- function Settings() {
- this.values = _objCreate(null);
- }
- Settings.prototype = {
- // Only accept the first assignment to any key.
- set: function(k, v) {
- if (!this.get(k) && v !== "") {
- this.values[k] = v;
- }
- },
- // Return the value for a key, or a default value.
- // If 'defaultKey' is passed then 'dflt' is assumed to be an object with
- // a number of possible default values as properties where 'defaultKey' is
- // the key of the property that will be chosen; otherwise it's assumed to be
- // a single value.
- get: function(k, dflt, defaultKey) {
- if (defaultKey) {
- return this.has(k) ? this.values[k] : dflt[defaultKey];
- }
- return this.has(k) ? this.values[k] : dflt;
- },
- // Check whether we have a value for a key.
- has: function(k) {
- return k in this.values;
- },
- // Accept a setting if its one of the given alternatives.
- alt: function(k, v, a) {
- for (var n = 0; n < a.length; ++n) {
- if (v === a[n]) {
- this.set(k, v);
- break;
- }
- }
- },
- // Accept a setting if its a valid (signed) integer.
- integer: function(k, v) {
- if (/^-?\d+$/.test(v)) { // integer
- this.set(k, parseInt(v, 10));
- }
- },
- // Accept a setting if its a valid percentage.
- percent: function(k, v) {
- var m;
- if ((m = v.match(/^([\d]{1,3})(\.[\d]*)?%$/))) {
- v = parseFloat(v);
- if (v >= 0 && v <= 100) {
- this.set(k, v);
- return true;
- }
- }
- return false;
- }
- };
- // Helper function to parse input into groups separated by 'groupDelim', and
- // interprete each group as a key/value pair separated by 'keyValueDelim'.
- function parseOptions(input, callback, keyValueDelim, groupDelim) {
- var groups = groupDelim ? input.split(groupDelim) : [input];
- for (var i in groups) {
- if (typeof groups[i] !== "string") {
- continue;
- }
- var kv = groups[i].split(keyValueDelim);
- if (kv.length !== 2) {
- continue;
- }
- var k = kv[0];
- var v = kv[1];
- callback(k, v);
- }
- }
- function parseCue(input, cue, regionList) {
- // Remember the original input if we need to throw an error.
- var oInput = input;
- // 4.1 WebVTT timestamp
- function consumeTimeStamp() {
- var ts = parseTimeStamp(input);
- if (ts === null) {
- throw new ParsingError(ParsingError.Errors.BadTimeStamp,
- "Malformed timestamp: " + oInput);
- }
- // Remove time stamp from input.
- input = input.replace(/^[^\sa-zA-Z-]+/, "");
- return ts;
- }
- // 4.4.2 WebVTT cue settings
- function consumeCueSettings(input, cue) {
- var settings = new Settings();
- parseOptions(input, function (k, v) {
- switch (k) {
- case "region":
- // Find the last region we parsed with the same region id.
- for (var i = regionList.length - 1; i >= 0; i--) {
- if (regionList[i].id === v) {
- settings.set(k, regionList[i].region);
- break;
- }
- }
- break;
- case "vertical":
- settings.alt(k, v, ["rl", "lr"]);
- break;
- case "line":
- var vals = v.split(","),
- vals0 = vals[0];
- settings.integer(k, vals0);
- settings.percent(k, vals0) ? settings.set("snapToLines", false) : null;
- settings.alt(k, vals0, ["auto"]);
- if (vals.length === 2) {
- settings.alt("lineAlign", vals[1], ["start", "middle", "end"]);
- }
- break;
- case "position":
- vals = v.split(",");
- settings.percent(k, vals[0]);
- if (vals.length === 2) {
- settings.alt("positionAlign", vals[1], ["start", "middle", "end"]);
- }
- break;
- case "size":
- settings.percent(k, v);
- break;
- case "align":
- settings.alt(k, v, ["start", "middle", "end", "left", "right"]);
- break;
- }
- }, /:/, /\s/);
- // Apply default values for any missing fields.
- cue.region = settings.get("region", null);
- cue.vertical = settings.get("vertical", "");
- cue.line = settings.get("line", "auto");
- cue.lineAlign = settings.get("lineAlign", "start");
- cue.snapToLines = settings.get("snapToLines", true);
- cue.size = settings.get("size", 100);
- cue.align = settings.get("align", "middle");
- cue.position = settings.get("position", {
- start: 0,
- left: 0,
- middle: 50,
- end: 100,
- right: 100
- }, cue.align);
- cue.positionAlign = settings.get("positionAlign", {
- start: "start",
- left: "start",
- middle: "middle",
- end: "end",
- right: "end"
- }, cue.align);
- }
- function skipWhitespace() {
- input = input.replace(/^\s+/, "");
- }
- // 4.1 WebVTT cue timings.
- skipWhitespace();
- cue.startTime = consumeTimeStamp(); // (1) collect cue start time
- skipWhitespace();
- if (input.substr(0, 3) !== "-->") { // (3) next characters must match "-->"
- throw new ParsingError(ParsingError.Errors.BadTimeStamp,
- "Malformed time stamp (time stamps must be separated by '-->'): " +
- oInput);
- }
- input = input.substr(3);
- skipWhitespace();
- cue.endTime = consumeTimeStamp(); // (5) collect cue end time
- // 4.1 WebVTT cue settings list.
- skipWhitespace();
- consumeCueSettings(input, cue);
- }
- var ESCAPE = {
- "&": "&",
- "<": "<",
- ">": ">",
- "‎": "\u200e",
- "‏": "\u200f",
- " ": "\u00a0"
- };
- var TAG_NAME = {
- c: "span",
- i: "i",
- b: "b",
- u: "u",
- ruby: "ruby",
- rt: "rt",
- v: "span",
- lang: "span"
- };
- var TAG_ANNOTATION = {
- v: "title",
- lang: "lang"
- };
- var NEEDS_PARENT = {
- rt: "ruby"
- };
- // Parse content into a document fragment.
- function parseContent(window, input) {
- function nextToken() {
- // Check for end-of-string.
- if (!input) {
- return null;
- }
- // Consume 'n' characters from the input.
- function consume(result) {
- input = input.substr(result.length);
- return result;
- }
- var m = input.match(/^([^<]*)(<[^>]+>?)?/);
- // If there is some text before the next tag, return it, otherwise return
- // the tag.
- return consume(m[1] ? m[1] : m[2]);
- }
- // Unescape a string 's'.
- function unescape1(e) {
- return ESCAPE[e];
- }
- function unescape(s) {
- while ((m = s.match(/&(amp|lt|gt|lrm|rlm|nbsp);/))) {
- s = s.replace(m[0], unescape1);
- }
- return s;
- }
- function shouldAdd(current, element) {
- return !NEEDS_PARENT[element.localName] ||
- NEEDS_PARENT[element.localName] === current.localName;
- }
- // Create an element for this tag.
- function createElement(type, annotation) {
- var tagName = TAG_NAME[type];
- if (!tagName) {
- return null;
- }
- var element = window.document.createElement(tagName);
- element.localName = tagName;
- var name = TAG_ANNOTATION[type];
- if (name && annotation) {
- element[name] = annotation.trim();
- }
- return element;
- }
- var rootDiv = window.document.createElement("div"),
- current = rootDiv,
- t,
- tagStack = [];
- while ((t = nextToken()) !== null) {
- if (t[0] === '<') {
- if (t[1] === "/") {
- // If the closing tag matches, move back up to the parent node.
- if (tagStack.length &&
- tagStack[tagStack.length - 1] === t.substr(2).replace(">", "")) {
- tagStack.pop();
- current = current.parentNode;
- }
- // Otherwise just ignore the end tag.
- continue;
- }
- var ts = parseTimeStamp(t.substr(1, t.length - 2));
- var node;
- if (ts) {
- // Timestamps are lead nodes as well.
- node = window.document.createProcessingInstruction("timestamp", ts);
- current.appendChild(node);
- continue;
- }
- var m = t.match(/^<([^.\s/0-9>]+)(\.[^\s\\>]+)?([^>\\]+)?(\\?)>?$/);
- // If we can't parse the tag, skip to the next tag.
- if (!m) {
- continue;
- }
- // Try to construct an element, and ignore the tag if we couldn't.
- node = createElement(m[1], m[3]);
- if (!node) {
- continue;
- }
- // Determine if the tag should be added based on the context of where it
- // is placed in the cuetext.
- if (!shouldAdd(current, node)) {
- continue;
- }
- // Set the class list (as a list of classes, separated by space).
- if (m[2]) {
- node.className = m[2].substr(1).replace('.', ' ');
- }
- // Append the node to the current node, and enter the scope of the new
- // node.
- tagStack.push(m[1]);
- current.appendChild(node);
- current = node;
- continue;
- }
- // Text nodes are leaf nodes.
- current.appendChild(window.document.createTextNode(unescape(t)));
- }
- return rootDiv;
- }
- // This is a list of all the Unicode characters that have a strong
- // right-to-left category. What this means is that these characters are
- // written right-to-left for sure. It was generated by pulling all the strong
- // right-to-left characters out of the Unicode data table. That table can
- // found at: http://www.unicode.org/Public/UNIDATA/UnicodeData.txt
- var strongRTLRanges = [[0x5be, 0x5be], [0x5c0, 0x5c0], [0x5c3, 0x5c3], [0x5c6, 0x5c6],
- [0x5d0, 0x5ea], [0x5f0, 0x5f4], [0x608, 0x608], [0x60b, 0x60b], [0x60d, 0x60d],
- [0x61b, 0x61b], [0x61e, 0x64a], [0x66d, 0x66f], [0x671, 0x6d5], [0x6e5, 0x6e6],
- [0x6ee, 0x6ef], [0x6fa, 0x70d], [0x70f, 0x710], [0x712, 0x72f], [0x74d, 0x7a5],
- [0x7b1, 0x7b1], [0x7c0, 0x7ea], [0x7f4, 0x7f5], [0x7fa, 0x7fa], [0x800, 0x815],
- [0x81a, 0x81a], [0x824, 0x824], [0x828, 0x828], [0x830, 0x83e], [0x840, 0x858],
- [0x85e, 0x85e], [0x8a0, 0x8a0], [0x8a2, 0x8ac], [0x200f, 0x200f],
- [0xfb1d, 0xfb1d], [0xfb1f, 0xfb28], [0xfb2a, 0xfb36], [0xfb38, 0xfb3c],
- [0xfb3e, 0xfb3e], [0xfb40, 0xfb41], [0xfb43, 0xfb44], [0xfb46, 0xfbc1],
- [0xfbd3, 0xfd3d], [0xfd50, 0xfd8f], [0xfd92, 0xfdc7], [0xfdf0, 0xfdfc],
- [0xfe70, 0xfe74], [0xfe76, 0xfefc], [0x10800, 0x10805], [0x10808, 0x10808],
- [0x1080a, 0x10835], [0x10837, 0x10838], [0x1083c, 0x1083c], [0x1083f, 0x10855],
- [0x10857, 0x1085f], [0x10900, 0x1091b], [0x10920, 0x10939], [0x1093f, 0x1093f],
- [0x10980, 0x109b7], [0x109be, 0x109bf], [0x10a00, 0x10a00], [0x10a10, 0x10a13],
- [0x10a15, 0x10a17], [0x10a19, 0x10a33], [0x10a40, 0x10a47], [0x10a50, 0x10a58],
- [0x10a60, 0x10a7f], [0x10b00, 0x10b35], [0x10b40, 0x10b55], [0x10b58, 0x10b72],
- [0x10b78, 0x10b7f], [0x10c00, 0x10c48], [0x1ee00, 0x1ee03], [0x1ee05, 0x1ee1f],
- [0x1ee21, 0x1ee22], [0x1ee24, 0x1ee24], [0x1ee27, 0x1ee27], [0x1ee29, 0x1ee32],
- [0x1ee34, 0x1ee37], [0x1ee39, 0x1ee39], [0x1ee3b, 0x1ee3b], [0x1ee42, 0x1ee42],
- [0x1ee47, 0x1ee47], [0x1ee49, 0x1ee49], [0x1ee4b, 0x1ee4b], [0x1ee4d, 0x1ee4f],
- [0x1ee51, 0x1ee52], [0x1ee54, 0x1ee54], [0x1ee57, 0x1ee57], [0x1ee59, 0x1ee59],
- [0x1ee5b, 0x1ee5b], [0x1ee5d, 0x1ee5d], [0x1ee5f, 0x1ee5f], [0x1ee61, 0x1ee62],
- [0x1ee64, 0x1ee64], [0x1ee67, 0x1ee6a], [0x1ee6c, 0x1ee72], [0x1ee74, 0x1ee77],
- [0x1ee79, 0x1ee7c], [0x1ee7e, 0x1ee7e], [0x1ee80, 0x1ee89], [0x1ee8b, 0x1ee9b],
- [0x1eea1, 0x1eea3], [0x1eea5, 0x1eea9], [0x1eeab, 0x1eebb], [0x10fffd, 0x10fffd]];
- function isStrongRTLChar(charCode) {
- for (var i = 0; i < strongRTLRanges.length; i++) {
- var currentRange = strongRTLRanges[i];
- if (charCode >= currentRange[0] && charCode <= currentRange[1]) {
- return true;
- }
- }
- return false;
- }
- function determineBidi(cueDiv) {
- var nodeStack = [],
- text = "",
- charCode;
- if (!cueDiv || !cueDiv.childNodes) {
- return "ltr";
- }
- function pushNodes(nodeStack, node) {
- for (var i = node.childNodes.length - 1; i >= 0; i--) {
- nodeStack.push(node.childNodes[i]);
- }
- }
- function nextTextNode(nodeStack) {
- if (!nodeStack || !nodeStack.length) {
- return null;
- }
- var node = nodeStack.pop(),
- text = node.textContent || node.innerText;
- if (text) {
- // TODO: This should match all unicode type B characters (paragraph
- // separator characters). See issue #115.
- var m = text.match(/^.*(\n|\r)/);
- if (m) {
- nodeStack.length = 0;
- return m[0];
- }
- return text;
- }
- if (node.tagName === "ruby") {
- return nextTextNode(nodeStack);
- }
- if (node.childNodes) {
- pushNodes(nodeStack, node);
- return nextTextNode(nodeStack);
- }
- }
- pushNodes(nodeStack, cueDiv);
- while ((text = nextTextNode(nodeStack))) {
- for (var i = 0; i < text.length; i++) {
- charCode = text.charCodeAt(i);
- if (isStrongRTLChar(charCode)) {
- return "rtl";
- }
- }
- }
- return "ltr";
- }
- function computeLinePos(cue) {
- if (typeof cue.line === "number" &&
- (cue.snapToLines || (cue.line >= 0 && cue.line <= 100))) {
- return cue.line;
- }
- if (!cue.track || !cue.track.textTrackList ||
- !cue.track.textTrackList.mediaElement) {
- return -1;
- }
- var track = cue.track,
- trackList = track.textTrackList,
- count = 0;
- for (var i = 0; i < trackList.length && trackList[i] !== track; i++) {
- if (trackList[i].mode === "showing") {
- count++;
- }
- }
- return ++count * -1;
- }
- function StyleBox() {
- }
- // Apply styles to a div. If there is no div passed then it defaults to the
- // div on 'this'.
- StyleBox.prototype.applyStyles = function(styles, div) {
- div = div || this.div;
- for (var prop in styles) {
- if (styles.hasOwnProperty(prop)) {
- div.style[prop] = styles[prop];
- }
- }
- };
- StyleBox.prototype.formatStyle = function(val, unit) {
- return val === 0 ? 0 : val + unit;
- };
- // Constructs the computed display state of the cue (a div). Places the div
- // into the overlay which should be a block level element (usually a div).
- function CueStyleBox(window, cue, styleOptions) {
- var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
- var color = "rgba(255, 255, 255, 1)";
- var backgroundColor = "rgba(0, 0, 0, 0.8)";
- if (isIE8) {
- color = "rgb(255, 255, 255)";
- backgroundColor = "rgb(0, 0, 0)";
- }
- StyleBox.call(this);
- this.cue = cue;
- // Parse our cue's text into a DOM tree rooted at 'cueDiv'. This div will
- // have inline positioning and will function as the cue background box.
- this.cueDiv = parseContent(window, cue.text);
- var styles = {
- color: color,
- backgroundColor: backgroundColor,
- position: "relative",
- left: 0,
- right: 0,
- top: 0,
- bottom: 0,
- display: "inline"
- };
- if (!isIE8) {
- styles.writingMode = cue.vertical === "" ? "horizontal-tb"
- : cue.vertical === "lr" ? "vertical-lr"
- : "vertical-rl";
- styles.unicodeBidi = "plaintext";
- }
- this.applyStyles(styles, this.cueDiv);
- // Create an absolutely positioned div that will be used to position the cue
- // div. Note, all WebVTT cue-setting alignments are equivalent to the CSS
- // mirrors of them except "middle" which is "center" in CSS.
- this.div = window.document.createElement("div");
- styles = {
- textAlign: cue.align === "middle" ? "center" : cue.align,
- font: styleOptions.font,
- whiteSpace: "pre-line",
- position: "absolute"
- };
- if (!isIE8) {
- styles.direction = determineBidi(this.cueDiv);
- styles.writingMode = cue.vertical === "" ? "horizontal-tb"
- : cue.vertical === "lr" ? "vertical-lr"
- : "vertical-rl".
- stylesunicodeBidi = "plaintext";
- }
- this.applyStyles(styles);
- this.div.appendChild(this.cueDiv);
- // Calculate the distance from the reference edge of the viewport to the text
- // position of the cue box. The reference edge will be resolved later when
- // the box orientation styles are applied.
- var textPos = 0;
- switch (cue.positionAlign) {
- case "start":
- textPos = cue.position;
- break;
- case "middle":
- textPos = cue.position - (cue.size / 2);
- break;
- case "end":
- textPos = cue.position - cue.size;
- break;
- }
- // Horizontal box orientation; textPos is the distance from the left edge of the
- // area to the left edge of the box and cue.size is the distance extending to
- // the right from there.
- if (cue.vertical === "") {
- this.applyStyles({
- left: this.formatStyle(textPos, "%"),
- width: this.formatStyle(cue.size, "%")
- });
- // Vertical box orientation; textPos is the distance from the top edge of the
- // area to the top edge of the box and cue.size is the height extending
- // downwards from there.
- } else {
- this.applyStyles({
- top: this.formatStyle(textPos, "%"),
- height: this.formatStyle(cue.size, "%")
- });
- }
- this.move = function(box) {
- this.applyStyles({
- top: this.formatStyle(box.top, "px"),
- bottom: this.formatStyle(box.bottom, "px"),
- left: this.formatStyle(box.left, "px"),
- right: this.formatStyle(box.right, "px"),
- height: this.formatStyle(box.height, "px"),
- width: this.formatStyle(box.width, "px")
- });
- };
- }
- CueStyleBox.prototype = _objCreate(StyleBox.prototype);
- CueStyleBox.prototype.constructor = CueStyleBox;
- // Represents the co-ordinates of an Element in a way that we can easily
- // compute things with such as if it overlaps or intersects with another Element.
- // Can initialize it with either a StyleBox or another BoxPosition.
- function BoxPosition(obj) {
- var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
- // Either a BoxPosition was passed in and we need to copy it, or a StyleBox
- // was passed in and we need to copy the results of 'getBoundingClientRect'
- // as the object returned is readonly. All co-ordinate values are in reference
- // to the viewport origin (top left).
- var lh, height, width, top;
- if (obj.div) {
- height = obj.div.offsetHeight;
- width = obj.div.offsetWidth;
- top = obj.div.offsetTop;
- var rects = (rects = obj.div.childNodes) && (rects = rects[0]) &&
- rects.getClientRects && rects.getClientRects();
- obj = obj.div.getBoundingClientRect();
- // In certain cases the outter div will be slightly larger then the sum of
- // the inner div's lines. This could be due to bold text, etc, on some platforms.
- // In this case we should get the average line height and use that. This will
- // result in the desired behaviour.
- lh = rects ? Math.max((rects[0] && rects[0].height) || 0, obj.height / rects.length)
- : 0;
- }
- this.left = obj.left;
- this.right = obj.right;
- this.top = obj.top || top;
- this.height = obj.height || height;
- this.bottom = obj.bottom || (top + (obj.height || height));
- this.width = obj.width || width;
- this.lineHeight = lh !== undefined ? lh : obj.lineHeight;
- if (isIE8 && !this.lineHeight) {
- this.lineHeight = 13;
- }
- }
- // Move the box along a particular axis. Optionally pass in an amount to move
- // the box. If no amount is passed then the default is the line height of the
- // box.
- BoxPosition.prototype.move = function(axis, toMove) {
- toMove = toMove !== undefined ? toMove : this.lineHeight;
- switch (axis) {
- case "+x":
- this.left += toMove;
- this.right += toMove;
- break;
- case "-x":
- this.left -= toMove;
- this.right -= toMove;
- break;
- case "+y":
- this.top += toMove;
- this.bottom += toMove;
- break;
- case "-y":
- this.top -= toMove;
- this.bottom -= toMove;
- break;
- }
- };
- // Check if this box overlaps another box, b2.
- BoxPosition.prototype.overlaps = function(b2) {
- return this.left < b2.right &&
- this.right > b2.left &&
- this.top < b2.bottom &&
- this.bottom > b2.top;
- };
- // Check if this box overlaps any other boxes in boxes.
- BoxPosition.prototype.overlapsAny = function(boxes) {
- for (var i = 0; i < boxes.length; i++) {
- if (this.overlaps(boxes[i])) {
- return true;
- }
- }
- return false;
- };
- // Check if this box is within another box.
- BoxPosition.prototype.within = function(container) {
- return this.top >= container.top &&
- this.bottom <= container.bottom &&
- this.left >= container.left &&
- this.right <= container.right;
- };
- // Check if this box is entirely within the container or it is overlapping
- // on the edge opposite of the axis direction passed. For example, if "+x" is
- // passed and the box is overlapping on the left edge of the container, then
- // return true.
- BoxPosition.prototype.overlapsOppositeAxis = function(container, axis) {
- switch (axis) {
- case "+x":
- return this.left < container.left;
- case "-x":
- return this.right > container.right;
- case "+y":
- return this.top < container.top;
- case "-y":
- return this.bottom > container.bottom;
- }
- };
- // Find the percentage of the area that this box is overlapping with another
- // box.
- BoxPosition.prototype.intersectPercentage = function(b2) {
- var x = Math.max(0, Math.min(this.right, b2.right) - Math.max(this.left, b2.left)),
- y = Math.max(0, Math.min(this.bottom, b2.bottom) - Math.max(this.top, b2.top)),
- intersectArea = x * y;
- return intersectArea / (this.height * this.width);
- };
- // Convert the positions from this box to CSS compatible positions using
- // the reference container's positions. This has to be done because this
- // box's positions are in reference to the viewport origin, whereas, CSS
- // values are in referecne to their respective edges.
- BoxPosition.prototype.toCSSCompatValues = function(reference) {
- return {
- top: this.top - reference.top,
- bottom: reference.bottom - this.bottom,
- left: this.left - reference.left,
- right: reference.right - this.right,
- height: this.height,
- width: this.width
- };
- };
- // Get an object that represents the box's position without anything extra.
- // Can pass a StyleBox, HTMLElement, or another BoxPositon.
- BoxPosition.getSimpleBoxPosition = function(obj) {
- var height = obj.div ? obj.div.offsetHeight : obj.tagName ? obj.offsetHeight : 0;
- var width = obj.div ? obj.div.offsetWidth : obj.tagName ? obj.offsetWidth : 0;
- var top = obj.div ? obj.div.offsetTop : obj.tagName ? obj.offsetTop : 0;
- obj = obj.div ? obj.div.getBoundingClientRect() :
- obj.tagName ? obj.getBoundingClientRect() : obj;
- var ret = {
- left: obj.left,
- right: obj.right,
- top: obj.top || top,
- height: obj.height || height,
- bottom: obj.bottom || (top + (obj.height || height)),
- width: obj.width || width
- };
- return ret;
- };
- // Move a StyleBox to its specified, or next best, position. The containerBox
- // is the box that contains the StyleBox, such as a div. boxPositions are
- // a list of other boxes that the styleBox can't overlap with.
- function moveBoxToLinePosition(window, styleBox, containerBox, boxPositions) {
- // Find the best position for a cue box, b, on the video. The axis parameter
- // is a list of axis, the order of which, it will move the box along. For example:
- // Passing ["+x", "-x"] will move the box first along the x axis in the positive
- // direction. If it doesn't find a good position for it there it will then move
- // it along the x axis in the negative direction.
- function findBestPosition(b, axis) {
- var bestPosition,
- specifiedPosition = new BoxPosition(b),
- percentage = 1; // Highest possible so the first thing we get is better.
- for (var i = 0; i < axis.length; i++) {
- while (b.overlapsOppositeAxis(containerBox, axis[i]) ||
- (b.within(containerBox) && b.overlapsAny(boxPositions))) {
- b.move(axis[i]);
- }
- // We found a spot where we aren't overlapping anything. This is our
- // best position.
- if (b.within(containerBox)) {
- return b;
- }
- var p = b.intersectPercentage(containerBox);
- // If we're outside the container box less then we were on our last try
- // then remember this position as the best position.
- if (percentage > p) {
- bestPosition = new BoxPosition(b);
- percentage = p;
- }
- // Reset the box position to the specified position.
- b = new BoxPosition(specifiedPosition);
- }
- return bestPosition || specifiedPosition;
- }
- var boxPosition = new BoxPosition(styleBox),
- cue = styleBox.cue,
- linePos = computeLinePos(cue),
- axis = [];
- // If we have a line number to align the cue to.
- if (cue.snapToLines) {
- var size;
- switch (cue.vertical) {
- case "":
- axis = [ "+y", "-y" ];
- size = "height";
- break;
- case "rl":
- axis = [ "+x", "-x" ];
- size = "width";
- break;
- case "lr":
- axis = [ "-x", "+x" ];
- size = "width";
- break;
- }
- var step = boxPosition.lineHeight,
- position = step * Math.round(linePos),
- maxPosition = containerBox[size] + step,
- initialAxis = axis[0];
- // If the specified intial position is greater then the max position then
- // clamp the box to the amount of steps it would take for the box to
- // reach the max position.
- if (Math.abs(position) > maxPosition) {
- position = position < 0 ? -1 : 1;
- position *= Math.ceil(maxPosition / step) * step;
- }
- // If computed line position returns negative then line numbers are
- // relative to the bottom of the video instead of the top. Therefore, we
- // need to increase our initial position by the length or width of the
- // video, depending on the writing direction, and reverse our axis directions.
- if (linePos < 0) {
- position += cue.vertical === "" ? containerBox.height : containerBox.width;
- axis = axis.reverse();
- }
- // Move the box to the specified position. This may not be its best
- // position.
- boxPosition.move(initialAxis, position);
- } else {
- // If we have a percentage line value for the cue.
- var calculatedPercentage = (boxPosition.lineHeight / containerBox.height) * 100;
- switch (cue.lineAlign) {
- case "middle":
- linePos -= (calculatedPercentage / 2);
- break;
- case "end":
- linePos -= calculatedPercentage;
- break;
- }
- // Apply initial line position to the cue box.
- switch (cue.vertical) {
- case "":
- styleBox.applyStyles({
- top: styleBox.formatStyle(linePos, "%")
- });
- break;
- case "rl":
- styleBox.applyStyles({
- left: styleBox.formatStyle(linePos, "%")
- });
- break;
- case "lr":
- styleBox.applyStyles({
- right: styleBox.formatStyle(linePos, "%")
- });
- break;
- }
- axis = [ "+y", "-x", "+x", "-y" ];
- // Get the box position again after we've applied the specified positioning
- // to it.
- boxPosition = new BoxPosition(styleBox);
- }
- var bestPosition = findBestPosition(boxPosition, axis);
- styleBox.move(bestPosition.toCSSCompatValues(containerBox));
- }
- function WebVTT() {
- // Nothing
- }
- // Helper to allow strings to be decoded instead of the default binary utf8 data.
- WebVTT.StringDecoder = function() {
- return {
- decode: function(data) {
- if (!data) {
- return "";
- }
- if (typeof data !== "string") {
- throw new Error("Error - expected string data.");
- }
- return decodeURIComponent(encodeURIComponent(data));
- }
- };
- };
- WebVTT.convertCueToDOMTree = function(window, cuetext) {
- if (!window || !cuetext) {
- return null;
- }
- return parseContent(window, cuetext);
- };
- var FONT_SIZE_PERCENT = 0.05;
- var FONT_STYLE = "sans-serif";
- var CUE_BACKGROUND_PADDING = "1.5%";
- // Runs the processing model over the cues and regions passed to it.
- // @param overlay A block level element (usually a div) that the computed cues
- // and regions will be placed into.
- WebVTT.processCues = function(window, cues, overlay) {
- if (!window || !cues || !overlay) {
- return null;
- }
- // Remove all previous children.
- while (overlay.firstChild) {
- overlay.removeChild(overlay.firstChild);
- }
- var paddedOverlay = window.document.createElement("div");
- paddedOverlay.style.position = "absolute";
- paddedOverlay.style.left = "0";
- paddedOverlay.style.right = "0";
- paddedOverlay.style.top = "0";
- paddedOverlay.style.bottom = "0";
- paddedOverlay.style.margin = CUE_BACKGROUND_PADDING;
- overlay.appendChild(paddedOverlay);
- // Determine if we need to compute the display states of the cues. This could
- // be the case if a cue's state has been changed since the last computation or
- // if it has not been computed yet.
- function shouldCompute(cues) {
- for (var i = 0; i < cues.length; i++) {
- if (cues[i].hasBeenReset || !cues[i].displayState) {
- return true;
- }
- }
- return false;
- }
- // We don't need to recompute the cues' display states. Just reuse them.
- if (!shouldCompute(cues)) {
- for (var i = 0; i < cues.length; i++) {
- paddedOverlay.appendChild(cues[i].displayState);
- }
- return;
- }
- var boxPositions = [],
- containerBox = BoxPosition.getSimpleBoxPosition(paddedOverlay),
- fontSize = Math.round(containerBox.height * FONT_SIZE_PERCENT * 100) / 100;
- var styleOptions = {
- font: fontSize + "px " + FONT_STYLE
- };
- (function() {
- var styleBox, cue;
- for (var i = 0; i < cues.length; i++) {
- cue = cues[i];
- // Compute the intial position and styles of the cue div.
- styleBox = new CueStyleBox(window, cue, styleOptions);
- paddedOverlay.appendChild(styleBox.div);
- // Move the cue div to it's correct line position.
- moveBoxToLinePosition(window, styleBox, containerBox, boxPositions);
- // Remember the computed div so that we don't have to recompute it later
- // if we don't have too.
- cue.displayState = styleBox.div;
- boxPositions.push(BoxPosition.getSimpleBoxPosition(styleBox));
- }
- })();
- };
- WebVTT.Parser = function(window, vttjs, decoder) {
- if (!decoder) {
- decoder = vttjs;
- vttjs = {};
- }
- if (!vttjs) {
- vttjs = {};
- }
- this.window = window;
- this.vttjs = vttjs;
- this.state = "INITIAL";
- this.buffer = "";
- this.decoder = decoder || new TextDecoder("utf8");
- this.regionList = [];
- };
- WebVTT.Parser.prototype = {
- // If the error is a ParsingError then report it to the consumer if
- // possible. If it's not a ParsingError then throw it like normal.
- reportOrThrowError: function(e) {
- if (e instanceof ParsingError) {
- this.onparsingerror && this.onparsingerror(e);
- } else {
- throw e;
- }
- },
- parse: function (data) {
- var self = this;
- // If there is no data then we won't decode it, but will just try to parse
- // whatever is in buffer already. This may occur in circumstances, for
- // example when flush() is called.
- if (data) {
- // Try to decode the data that we received.
- self.buffer += self.decoder.decode(data, {stream: true});
- }
- function collectNextLine() {
- var buffer = self.buffer;
- var pos = 0;
- while (pos < buffer.length && buffer[pos] !== '\r' && buffer[pos] !== '\n') {
- ++pos;
- }
- var line = buffer.substr(0, pos);
- // Advance the buffer early in case we fail below.
- if (buffer[pos] === '\r') {
- ++pos;
- }
- if (buffer[pos] === '\n') {
- ++pos;
- }
- self.buffer = buffer.substr(pos);
- return line;
- }
- // 3.4 WebVTT region and WebVTT region settings syntax
- function parseRegion(input) {
- var settings = new Settings();
- parseOptions(input, function (k, v) {
- switch (k) {
- case "id":
- settings.set(k, v);
- break;
- case "width":
- settings.percent(k, v);
- break;
- case "lines":
- settings.integer(k, v);
- break;
- case "regionanchor":
- case "viewportanchor":
- var xy = v.split(',');
- if (xy.length !== 2) {
- break;
- }
- // We have to make sure both x and y parse, so use a temporary
- // settings object here.
- var anchor = new Settings();
- anchor.percent("x", xy[0]);
- anchor.percent("y", xy[1]);
- if (!anchor.has("x") || !anchor.has("y")) {
- break;
- }
- settings.set(k + "X", anchor.get("x"));
- settings.set(k + "Y", anchor.get("y"));
- break;
- case "scroll":
- settings.alt(k, v, ["up"]);
- break;
- }
- }, /=/, /\s/);
- // Create the region, using default values for any values that were not
- // specified.
- if (settings.has("id")) {
- var region = new (self.vttjs.VTTRegion || self.window.VTTRegion)();
- region.width = settings.get("width", 100);
- region.lines = settings.get("lines", 3);
- region.regionAnchorX = settings.get("regionanchorX", 0);
- region.regionAnchorY = settings.get("regionanchorY", 100);
- region.viewportAnchorX = settings.get("viewportanchorX", 0);
- region.viewportAnchorY = settings.get("viewportanchorY", 100);
- region.scroll = settings.get("scroll", "");
- // Register the region.
- self.onregion && self.onregion(region);
- // Remember the VTTRegion for later in case we parse any VTTCues that
- // reference it.
- self.regionList.push({
- id: settings.get("id"),
- region: region
- });
- }
- }
- // draft-pantos-http-live-streaming-20
- // https://tools.ietf.org/html/draft-pantos-http-live-streaming-20#section-3.5
- // 3.5 WebVTT
- function parseTimestampMap(input) {
- var settings = new Settings();
- parseOptions(input, function(k, v) {
- switch(k) {
- case "MPEGT":
- settings.integer(k + 'S', v);
- break;
- case "LOCA":
- settings.set(k + 'L', parseTimeStamp(v));
- break;
- }
- }, /[^\d]:/, /,/);
- self.ontimestampmap && self.ontimestampmap({
- "MPEGTS": settings.get("MPEGTS"),
- "LOCAL": settings.get("LOCAL")
- });
- }
- // 3.2 WebVTT metadata header syntax
- function parseHeader(input) {
- if (input.match(/X-TIMESTAMP-MAP/)) {
- // This line contains HLS X-TIMESTAMP-MAP metadata
- parseOptions(input, function(k, v) {
- switch(k) {
- case "X-TIMESTAMP-MAP":
- parseTimestampMap(v);
- break;
- }
- }, /=/);
- } else {
- parseOptions(input, function (k, v) {
- switch (k) {
- case "Region":
- // 3.3 WebVTT region metadata header syntax
- parseRegion(v);
- break;
- }
- }, /:/);
- }
- }
- // 5.1 WebVTT file parsing.
- try {
- var line;
- if (self.state === "INITIAL") {
- // We can't start parsing until we have the first line.
- if (!/\r\n|\n/.test(self.buffer)) {
- return this;
- }
- line = collectNextLine();
- var m = line.match(/^WEBVTT([ \t].*)?$/);
- if (!m || !m[0]) {
- throw new ParsingError(ParsingError.Errors.BadSignature);
- }
- self.state = "HEADER";
- }
- var alreadyCollectedLine = false;
- while (self.buffer) {
- // We can't parse a line until we have the full line.
- if (!/\r\n|\n/.test(self.buffer)) {
- return this;
- }
- if (!alreadyCollectedLine) {
- line = collectNextLine();
- } else {
- alreadyCollectedLine = false;
- }
- switch (self.state) {
- case "HEADER":
- // 13-18 - Allow a header (metadata) under the WEBVTT line.
- if (/:/.test(line)) {
- parseHeader(line);
- } else if (!line) {
- // An empty line terminates the header and starts the body (cues).
- self.state = "ID";
- }
- continue;
- case "NOTE":
- // Ignore NOTE blocks.
- if (!line) {
- self.state = "ID";
- }
- continue;
- case "ID":
- // Check for the start of NOTE blocks.
- if (/^NOTE($|[ \t])/.test(line)) {
- self.state = "NOTE";
- break;
- }
- // 19-29 - Allow any number of line terminators, then initialize new cue values.
- if (!line) {
- continue;
- }
- self.cue = new (self.vttjs.VTTCue || self.window.VTTCue)(0, 0, "");
- self.state = "CUE";
- // 30-39 - Check if self line contains an optional identifier or timing data.
- if (line.indexOf("-->") === -1) {
- self.cue.id = line;
- continue;
- }
- // Process line as start of a cue.
- /*falls through*/
- case "CUE":
- // 40 - Collect cue timings and settings.
- try {
- parseCue(line, self.cue, self.regionList);
- } catch (e) {
- self.reportOrThrowError(e);
- // In case of an error ignore rest of the cue.
- self.cue = null;
- self.state = "BADCUE";
- continue;
- }
- self.state = "CUETEXT";
- continue;
- case "CUETEXT":
- var hasSubstring = line.indexOf("-->") !== -1;
- // 34 - If we have an empty line then report the cue.
- // 35 - If we have the special substring '-->' then report the cue,
- // but do not collect the line as we need to process the current
- // one as a new cue.
- if (!line || hasSubstring && (alreadyCollectedLine = true)) {
- // We are done parsing self cue.
- self.oncue && self.oncue(self.cue);
- self.cue = null;
- self.state = "ID";
- continue;
- }
- if (self.cue.text) {
- self.cue.text += "\n";
- }
- self.cue.text += line;
- continue;
- case "BADCUE": // BADCUE
- // 54-62 - Collect and discard the remaining cue.
- if (!line) {
- self.state = "ID";
- }
- continue;
- }
- }
- } catch (e) {
- self.reportOrThrowError(e);
- // If we are currently parsing a cue, report what we have.
- if (self.state === "CUETEXT" && self.cue && self.oncue) {
- self.oncue(self.cue);
- }
- self.cue = null;
- // Enter BADWEBVTT state if header was not parsed correctly otherwise
- // another exception occurred so enter BADCUE state.
- self.state = self.state === "INITIAL" ? "BADWEBVTT" : "BADCUE";
- }
- return this;
- },
- flush: function () {
- var self = this;
- try {
- // Finish decoding the stream.
- self.buffer += self.decoder.decode();
- // Synthesize the end of the current cue or region.
- if (self.cue || self.state === "HEADER") {
- self.buffer += "\n\n";
- self.parse();
- }
- // If we've flushed, parsed, and we're still on the INITIAL state then
- // that means we don't have enough of the stream to parse the first
- // line.
- if (self.state === "INITIAL") {
- throw new ParsingError(ParsingError.Errors.BadSignature);
- }
- } catch(e) {
- self.reportOrThrowError(e);
- }
- self.onflush && self.onflush();
- return this;
- }
- };
- global.WebVTT = WebVTT;
- }(this, (this.vttjs || {})));
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