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- 'use strict';
- exports.__esModule = true;
- var _component = require('../component.js');
- var _component2 = _interopRequireDefault(_component);
- var _tech = require('./tech.js');
- var _tech2 = _interopRequireDefault(_tech);
- var _toTitleCase = require('../utils/to-title-case.js');
- var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file loader.js
- */
- /**
- * The `MediaLoader` is the `Component` that decides which playback technology to load
- * when a player is initialized.
- *
- * @extends Component
- */
- var MediaLoader = function (_Component) {
- _inherits(MediaLoader, _Component);
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should attach to.
- *
- * @param {Object} [options]
- * The key/value stroe of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function that is run when this component is ready.
- */
- function MediaLoader(player, options, ready) {
- _classCallCheck(this, MediaLoader);
- // If there are no sources when the player is initialized,
- // load the first supported playback technology.
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options, ready));
- if (!options.playerOptions.sources || options.playerOptions.sources.length === 0) {
- for (var i = 0, j = options.playerOptions.techOrder; i < j.length; i++) {
- var techName = (0, _toTitleCase2['default'])(j[i]);
- var tech = _tech2['default'].getTech(techName);
- // Support old behavior of techs being registered as components.
- // Remove once that deprecated behavior is removed.
- if (!techName) {
- tech = _component2['default'].getComponent(techName);
- }
- // Check if the browser supports this technology
- if (tech && tech.isSupported()) {
- player.loadTech_(techName);
- break;
- }
- }
- } else {
- // Loop through playback technologies (HTML5, Flash) and check for support.
- // Then load the best source.
- // A few assumptions here:
- // All playback technologies respect preload false.
- player.src(options.playerOptions.sources);
- }
- return _this;
- }
- return MediaLoader;
- }(_component2['default']);
- _component2['default'].registerComponent('MediaLoader', MediaLoader);
- exports['default'] = MediaLoader;
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