'use strict'; exports.__esModule = true; var _fn = require('../utils/fn.js'); var Fn = _interopRequireWildcard(_fn); var _component = require('../component.js'); var _component2 = _interopRequireDefault(_component); var _popup = require('../popup/popup.js'); var _popup2 = _interopRequireDefault(_popup); var _popupButton = require('../popup/popup-button.js'); var _popupButton2 = _interopRequireDefault(_popupButton); var _muteToggle = require('./mute-toggle.js'); var _muteToggle2 = _interopRequireDefault(_muteToggle); var _volumeBar = require('./volume-control/volume-bar.js'); var _volumeBar2 = _interopRequireDefault(_volumeBar); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** * @file volume-menu-button.js */ /** * Button for volume popup * * @extends PopupButton */ var VolumeMenuButton = function (_PopupButton) { _inherits(VolumeMenuButton, _PopupButton); /** * Creates an instance of this class. * * @param {Player} player * The `Player` that this class should be attached to. * * @param {Object} [options={}] * The key/value store of player options. */ function VolumeMenuButton(player) { var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; _classCallCheck(this, VolumeMenuButton); // Default to inline if (options.inline === undefined) { options.inline = true; } // If the vertical option isn't passed at all, default to true. if (options.vertical === undefined) { // If an inline volumeMenuButton is used, we should default to using // a horizontal slider for obvious reasons. if (options.inline) { options.vertical = false; } else { options.vertical = true; } } // The vertical option needs to be set on the volumeBar as well, // since that will need to be passed along to the VolumeBar constructor options.volumeBar = options.volumeBar || {}; options.volumeBar.vertical = !!options.vertical; // Same listeners as MuteToggle var _this = _possibleConstructorReturn(this, _PopupButton.call(this, player, options)); _this.on(player, 'volumechange', _this.volumeUpdate); _this.on(player, 'loadstart', _this.volumeUpdate); // hide mute toggle if the current tech doesn't support volume control function updateVisibility() { if (player.tech_ && player.tech_.featuresVolumeControl === false) { this.addClass('vjs-hidden'); } else { this.removeClass('vjs-hidden'); } } updateVisibility.call(_this); _this.on(player, 'loadstart', updateVisibility); _this.on(_this.volumeBar, ['slideractive', 'focus'], function () { this.addClass('vjs-slider-active'); }); _this.on(_this.volumeBar, ['sliderinactive', 'blur'], function () { this.removeClass('vjs-slider-active'); }); _this.on(_this.volumeBar, ['focus'], function () { this.addClass('vjs-lock-showing'); }); _this.on(_this.volumeBar, ['blur'], function () { this.removeClass('vjs-lock-showing'); }); return _this; } /** * Builds the default DOM `className`. * * @return {string} * The DOM `className` for this object. */ VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() { var orientationClass = ''; if (this.options_.vertical) { orientationClass = 'vjs-volume-menu-button-vertical'; } else { orientationClass = 'vjs-volume-menu-button-horizontal'; } return 'vjs-volume-menu-button ' + _PopupButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass; }; /** * Create the VolumeMenuButton popup * * @return {Popup} * The popup that was created */ VolumeMenuButton.prototype.createPopup = function createPopup() { var popup = new _popup2['default'](this.player_, { contentElType: 'div' }); var vb = new _volumeBar2['default'](this.player_, this.options_.volumeBar); popup.addChild(vb); this.menuContent = popup; this.volumeBar = vb; this.attachVolumeBarEvents(); return popup; }; /** * This gets called when an `VolumeMenuButton` is "clicked". See * {@link ClickableComponent} for more detailed information on what a click can be. * * @param {EventTarget~Event} [event] * The `keydown`, `tap`, or `click` event that caused this function to be * called. * * @listens tap * @listens click */ VolumeMenuButton.prototype.handleClick = function handleClick(event) { _muteToggle2['default'].prototype.handleClick.call(this); _PopupButton.prototype.handleClick.call(this); }; /** * Add events listeners to the created `VolumeBar`. */ VolumeMenuButton.prototype.attachVolumeBarEvents = function attachVolumeBarEvents() { this.menuContent.on(['mousedown', 'touchdown'], Fn.bind(this, this.handleMouseDown)); }; /** * Handle the `mousedown` and `touchdown` events on the `VolumeBar` * * @param {EventTarget~Event} [event] * The `mousedown` or `touchdown` event that caused this to run. * * @listens mousedown * @listens touchdown */ VolumeMenuButton.prototype.handleMouseDown = function handleMouseDown(event) { this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove)); this.on(this.el_.ownerDocument, ['mouseup', 'touchend'], this.handleMouseUp); }; /** * Handle the `mouseup` and `touchend` events on the `VolumeBar` * * @param {EventTarget~Event} [event] * The `mouseup` or `touchend` event that caused this to run. * * @listens mouseup * @listens touchend */ VolumeMenuButton.prototype.handleMouseUp = function handleMouseUp(event) { this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove)); }; return VolumeMenuButton; }(_popupButton2['default']); /** * @borrows MuteToggle#update as VolumeMenuButton#volumeUpdate */ VolumeMenuButton.prototype.volumeUpdate = _muteToggle2['default'].prototype.update; /** * The text that should display over the `VolumeMenuButton`s controls. Added for localization. * * @type {string} * @private */ VolumeMenuButton.prototype.controlText_ = 'Mute'; _component2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton); exports['default'] = VolumeMenuButton;